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Texture Maps: The Ultimate Guide For 3D Artists
Texture Maps: The Ultimate Guide For 3D Artists

How to Use our Bitmap Materials in 3DS Max - GameTextures.com Knowledge Base
How to Use our Bitmap Materials in 3DS Max - GameTextures.com Knowledge Base

Exporting from 3ds max (normal map not working) - Content creation (3dsMax,  Maya, Blender, glTF) - Babylon.js
Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js

How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com

Arnold material preview changes to black in Material Editor in 3ds Max | 3ds  Max 2020 | Autodesk Knowledge Network
Arnold material preview changes to black in Material Editor in 3ds Max | 3ds Max 2020 | Autodesk Knowledge Network

Need Help | 3Ds Max 2017 | Normal Map issues with Physical Materials |  Vray| - Autodesk Community - 3ds Max
Need Help | 3Ds Max 2017 | Normal Map issues with Physical Materials | Vray| - Autodesk Community - 3ds Max

Solved: How to combine maps - bump and normal map, 2 displacement maps? -  Autodesk Community - 3ds Max
Solved: How to combine maps - bump and normal map, 2 displacement maps? - Autodesk Community - 3ds Max

Roughness maps
Roughness maps

How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com

Applying a Bump Map 3ds Max – Cad cam Engineering WorldWide
Applying a Bump Map 3ds Max – Cad cam Engineering WorldWide

Substance Painter roughness map looks faulty in Maya viewport 2.0 and  Arnold RenderView. - Autodesk
Substance Painter roughness map looks faulty in Maya viewport 2.0 and Arnold RenderView. - Autodesk

SD Settings to use for Metallic/Roughness And Specular/Glossy 4 Redshift/Max
SD Settings to use for Metallic/Roughness And Specular/Glossy 4 Redshift/Max

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs

From Substance Painter to 3DS Max - Autodesk
From Substance Painter to 3DS Max - Autodesk

Understanding metalness | Chaos
Understanding metalness | Chaos

Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft
Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft

How to export 3DS MAX scene as glTF | Babylon.js Documentation
How to export 3DS MAX scene as glTF | Babylon.js Documentation

Answered: How to plug in the maps in 3ds Max Vray ? — polycount
Answered: How to plug in the maps in 3ds Max Vray ? — polycount

Exporting from 3ds max (normal map not working) - Content creation (3dsMax,  Maya, Blender, glTF) - Babylon.js
Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js

Vray Next - PBR Materials - Reflection Value? - V-Ray - CGarchitect Forums
Vray Next - PBR Materials - Reflection Value? - V-Ray - CGarchitect Forums

Substance Painter PBR textures convert to Corona renderer materials
Substance Painter PBR textures convert to Corona renderer materials

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs

Solved: How do you import all of your texture maps like normals etc? -  Autodesk Community - 3ds Max
Solved: How do you import all of your texture maps like normals etc? - Autodesk Community - 3ds Max

Solved: Questions concerning the Physical Material - Autodesk Community - 3ds  Max
Solved: Questions concerning the Physical Material - Autodesk Community - 3ds Max