GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs. High - Example #005
Do you prefer the look of sharp shadows or soft shadows? - Album on Imgur
GTA V PC Graphics Settings Detailed - Supports NVIDIA TXAA, NVIDIA PCSS and AMD CHS
Rounding up GTA V on the PC: How do AMD, Intel, and Nvidia perform? - ExtremeTech
NVIDIA on Twitter: "See how NVIDIA PCSS #gamedev tech helps @RockstarGames create realistic shadows in #GTAVPC http://t.co/MsOSFeeiS3 http://t.co/JXB2fZtoDp" / Twitter
Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité
Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
Tip: AMD CHS seems to work perfectly on GeForce cards. [with comparison] : r/GrandTheftAutoV_PC
GeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive Comparison: On vs. Off - Example #001
I believe AMD Has nicer shadows than in NVIDIA PCSS : r/pcmasterrace
Nvidia's PCSS Soft Shadows in Unity - WIP Implementation (Will Release Soon as Open Source on GitHub) : r/Unity3D
Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité
PSA: The Nvidia PCSS shadows option is extremely terrible - video proof : r/GTAV
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA